cmymc Posted March 10, 2016 Share Posted March 10, 2016 (edited) Hello there, Let's say that I keyed tx of obj1 to 0 at frame 1 and 10 at frame 24, with the default bezier() as interpolation function. Now I want to map tx of obj1 to ty of obj2, with all those keyframes untouched but change the interpolation function to linear(), however I haven't found out a way to do this. Any ideas? Cheers, cmymc Edited March 10, 2016 by cmymc Quote Link to comment Share on other sites More sharing options...
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