bread25 Posted May 19, 2016 Share Posted May 19, 2016 (edited) Hello Everyone, First time poster and I'm somewhat new to Houdini. I'm currently working on a stormy sea environment where I'm following a tutorial that unfortunately was created with Houdini 13. I have managed to follow the tutorial so far and with a bit of googling have found what replaced what in Houdini 15. But I'm stuck on this part, in the tutorial the teacher uses a VOP SOP which I have made visible via the text port. Inside the VOPSOP he uses a Ramp Parameter which is connected to a addattrib node which has an input that says 'adata', since that input got removed in 14, is there a way around this? The node in question can be found at obj > splashtank_fluid > fxFlipOceanBlend > vopsop_blend. Houdini 13 add attribute node layout Sorry that it's somewhat blurry. Houdini 15 add attribute node I have added the Houdini file below. Stormy Sea 19.5.16 v1.hiplc Edited May 19, 2016 by bread25 Quote Link to comment Share on other sites More sharing options...
Joshi Posted May 20, 2016 Share Posted May 20, 2016 Hey, You can use bindExport node instead of add addribute and plug the output of your ramp to the input of bindExport. Cheers Quote Link to comment Share on other sites More sharing options...
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