shawn_kearney Posted July 13, 2016 Share Posted July 13, 2016 What is the best way to get the thickness of an object? I'd like to distribute fracture pieces according to the thickness of a model such that the thin walls shatter into smaller pieces than the thicker parts. I figure I can do this with fracture points or glue strength, but I need to solve the thickness of the geometry first. If it's any help, I already have a high resolution VDB of the model. Quote Link to comment Share on other sites More sharing options...
shawn_kearney Posted July 13, 2016 Author Share Posted July 13, 2016 Immediately after posting, I think I figured it out. Just use a point cloud neighbor count. Unless anyone has a better way, I'll sum this up to a brain fart. Quote Link to comment Share on other sites More sharing options...
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