KarlRichter Posted July 25, 2016 Share Posted July 25, 2016 I am messing around with a bullet setup that will emit little cars driving around. My setup works fine for the first car, but every car after has messed up constraints. I have gotten this to work as expected using multiple packed primitive bullet objects, but it really seems like I should be able to get it working using just one. See attached for examples.... constraintCars.hip Quote Link to comment Share on other sites More sharing options...
Farmfield Posted July 26, 2016 Share Posted July 26, 2016 That's because the constraints are only read in on the first frame. I can't look at the file now, I'll see if I can sort it out later this evening, if you haven't figured it out until then. Quote Link to comment Share on other sites More sharing options...
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