ikoon Posted October 12, 2016 Share Posted October 12, 2016 (edited) Hello, I found for me a simple solution to have multiple objects follow a curve. I can easily set the offset of the clones, number of clones and partial section of curve to clone to. Here is preview, both solutions are attached in the hiplc file:https://vimeo.com/186742147/6d99d6048f I followed the tutorial by Entagma and OTL by Nicolas Heluani, they have used the primuv(). I have also tried two approaches, which are not that good: B/ Multiple objects on the /obj level I copypasted the object and set the position Parameter: $FF/240+atof(substr($OS,3,2))*1/24 The movement is very smooth and fast to sim. C/ For each loop inside /obj/geo I used the Carve SOP to get point on the path and then the Sweep SOP to get nice orientation along the path. Unfortunately this solution is quite complicated and slow, because I have to increase the subdivisions of Carve to make the motion smooth. multiple along path - A - good solution.hiplc multiple along path - B,C - not that good.hiplc Edited October 12, 2016 by ikoon 4 Quote Link to comment Share on other sites More sharing options...
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