Yon Posted November 2, 2016 Share Posted November 2, 2016 Converting your object into collision object using collisionsource and bringing it into dops with source volume set to collision and scale source volume to -1 makes collisions usually work. I have a cluster setup and doing this same technique - only my fluid source is showing in sim.As in there is no smoke actually being emitted, any1 had this problem?.. Quote Link to comment Share on other sites More sharing options...
Yon Posted November 2, 2016 Author Share Posted November 2, 2016 yea, I just did some tests and anyway you would normally do collisions do nothing with a cluster setup. using the collide with tool from populate containers or the collisionsource node, nothing works. Sim doesn't run and all you can see is your fluid source....nothing can be found about collisions for cluster pyro. Anyone?.. Quote Link to comment Share on other sites More sharing options...
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