Iraklo Posted January 4, 2017 Share Posted January 4, 2017 Hi, I'm trying to create geometry with sweepSOP. I have this curve with normals after sweep, geometry somehow flips how can I make section follow the backbone? Quote Link to comment Share on other sites More sharing options...
acey195 Posted January 4, 2017 Share Posted January 4, 2017 you can try adding an "up" vector attribute facing towards or away from the camera angle (90 degrees from the normal direction) 1 Quote Link to comment Share on other sites More sharing options...
Iraklo Posted January 4, 2017 Author Share Posted January 4, 2017 9 minutes ago, acey195 said: you can try adding an "up" vector attribute facing towards or away from the camera angle (90 degrees from the normal direction) wow that helped perfectly Huuuuuuuge thanks Quote Link to comment Share on other sites More sharing options...
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