alexgk Posted January 5, 2017 Share Posted January 5, 2017 (edited) Hi all, I have not used Houdini in ages, but wanted to take a look at how we might integrate it into the pipeline for CFX here at work. We are going to have some (ok a lot) shots with character/water interaction, so I was interested in looking into this. Can anyone point me in the right direction of what I might be looking for? I've simmed some hair, and made a nice wave tank, but I don't see anything online or in the documentation on how to have one affect the other. ETA: I can not actually get this to work. I thought I had it with the merge node alone, but I am trying to use a Fluid Force with my wave tank influencing the wire guides. No luck, but I've attached a simple test file if anyone can take a look. Any help is appreciated! Thanks water_fur_test_v01.hip Edited January 6, 2017 by alexgk Added scene file Quote Link to comment Share on other sites More sharing options...
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