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Voxel cloud cube like look


n00dles

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Hi folks just wondering if anyone would be able to give me some advice in trying to create a look, I can create the look in the Houdini viewport (it's a start!) but when I go to render it's a mess, the end result is to export VDBs  and particles (I've figured out that part) to maya and render using Arnold. I'm still very new to Houdini and I've managed to export pyro sims from Houdini to maya before but I'm having trouble trying to create this look. Any help or advice much really appreciated.

Thanks.

23lnvgo.jpg

 

 

from_games_Magus_v007.abc

 

Voxel_cube_look_v2.hipnc

Edited by n00dles
typo & wrong .hip
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