galagast Posted March 9, 2017 Share Posted March 9, 2017 Hi, I'm trying to build a new VEX Builder Type. How do you build dynamically changing number of inputs? For example, an Add VOP can have multiple inputs. Currently, the Input/Output Tab of the Edit Operator Type Properties window only let's me add inputs manually. Ideally, I would also want to connect those to a Multiparm Block List parameter if possible. Quote Link to comment Share on other sites More sharing options...
galagast Posted March 13, 2017 Author Share Posted March 13, 2017 I sent an email to sidefx asking about python access to the Input/Output Tab of the Edit Operator Type Properties Window, with the hopes to possibly use a python callback to dynamically create the nubs. But unfortunately, python access to those is currently unavailable. (RFE #44976) Quote Link to comment Share on other sites More sharing options...
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