ChargingImage Posted June 14, 2017 Share Posted June 14, 2017 Hallo! I want to somehow delete pins that are holding cloth, but have several issues with this. In simple example, pins get "ungrouped" by solver, but everything is disconnecting (there should be green balls). cloth_constraint_delete.hip I made very simple example file (that also shows how boolcut is destructive to cloth). My main problem is from more complex scene: What I couldn't replicate in simple example, but this is what happens when I try to add sopsolver (same as in example file), that is just removing points from group. Without it - it works fine. Points are not deleted, reordered, does not change topology. Last thing is WHY I'm trying to delete those pins: This is what happens when pins from similar spot are being separated by rigid simulation (rigid bodies hidden). I'm suspecting that it's when one "cloth poly" is attached to two different rigid objects. It won't tear, it will just stretch. Any ideas? Quote Link to comment Share on other sites More sharing options...
ChargingImage Posted June 27, 2017 Author Share Posted June 27, 2017 I wonder... nobody uses those constrains? Everyone does it on other pins and transforms them "internally"? Quote Link to comment Share on other sites More sharing options...
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