PalTopin Posted July 14, 2017 Share Posted July 14, 2017 Hi node guys! I have a question that i breaking my non-programing head. I have this points selected based in the bounding object, I would like to push them out and make it look like is Squashing against any object in his way. I'm not using FEM because it didnt work in this case, actually dont know why. Thanks for any help or idea you can give me Jason. Quote Link to comment Share on other sites More sharing options...
PalTopin Posted July 17, 2017 Author Share Posted July 17, 2017 So what I did was this: Thanks to the AWESOME Noobini, based in his "CheapAssCollisionDeform" I did the inverse of it! This solution was working but it was giving me some unstable results on the rest of the geometry, so based in the group of points that I had, I just did a group promote to have it as prims istead of points and that fixed everything!! Quote Link to comment Share on other sites More sharing options...
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