markerline Posted August 16, 2005 Share Posted August 16, 2005 Dear Users: I'm trying out different tools to see what they do. I got Sweep to produce a surface, but the help cards say that Rails will produce better geometry. I tried using Rails as prescribed but couldn't get any surfaces. All I got were cross-sections. Am I supposed to use Rails then Skin? Please help. Any help is greatly appreciated. -penciline Quote Link to comment Share on other sites More sharing options...
exel Posted August 16, 2005 Share Posted August 16, 2005 Dear Users:I'm trying out different tools to see what they do. I got Sweep to produce a surface, but the help cards say that Rails will produce better geometry. I tried using Rails as prescribed but couldn't get any surfaces. All I got were cross-sections. Am I supposed to use Rails then Skin? Please help. Any help is greatly appreciated. -penciline 20576[/snapback] Yep, just follow the rails with a Skin SOP Quote Link to comment Share on other sites More sharing options...
markerline Posted August 16, 2005 Author Share Posted August 16, 2005 Yep, just follow the rails with a Skin SOP 20577[/snapback] In Maya there is a Boundary function which takes 4 curves and creates a surface from them. Is there such a tool in Houdini the Great? -penciline Quote Link to comment Share on other sites More sharing options...
sibarrick Posted August 16, 2005 Share Posted August 16, 2005 Indeed of course there is . It's the skin sop. Just wire top and bottom curves in one input and the side curves into the second. Quote Link to comment Share on other sites More sharing options...
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