Rival Consoles Posted September 2, 2017 Share Posted September 2, 2017 Hello masterminds, Quick question...So i have a quad grid with the output attached to a poly wire. I also created a sphere with the intention to have its position controlling the wire thickness (poly wire radius) of the grid. My newbie idea to make that happen, i created a point attribute with the name pscale attached it to the sphere. Then piped both sphere and grid to an attribute transfer node, naive move, hoping to see the grid morphing which, of course, didn't happen. Does someone knows how to do that? I just want to control the grid thickness with a sphere or other object like a null. The attached image is just an idea of the goal, the object that control the thickness is missing. Any help would be greatly appreciated. Quote Link to comment Share on other sites More sharing options...
c0y Posted October 7, 2017 Share Posted October 7, 2017 (edited) In the wire radius, just put your @pscale attribute, this should work polywire_size_variation.hip Edited October 7, 2017 by c0y Quote Link to comment Share on other sites More sharing options...
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