probiner Posted October 31, 2017 Share Posted October 31, 2017 (edited) This is a bit long winded, but I could not get proper proportional UVs, by using a UV Texture SOP on Sweep'ed NURBS surface. So I had to generate UVs for both the path and the profile and then combine them after. Let me know how you did the caps Cheers Edited October 31, 2017 by probiner Quote Link to comment Share on other sites More sharing options...
probiner Posted November 6, 2017 Author Share Posted November 6, 2017 Conclusion: Quote Link to comment Share on other sites More sharing options...
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