Justin K Posted January 16, 2018 Share Posted January 16, 2018 Hey all, I am looping a piece of geometry along a curve, and am controlling the scale of each copy using @pscale --itself being controlled via a ramp Is there any way to increase the functionality of pscale so that I can scale the object separately in the x and y axis? id like to have control over the x and y scaling parameters separately if possible. ive attached a scene file. Thanks! Modeling_Ramps_upl.hipnc Quote Link to comment Share on other sites More sharing options...
toadstorm Posted January 16, 2018 Share Posted January 16, 2018 use v@scale, it's built into the copy SOP 1 Quote Link to comment Share on other sites More sharing options...
Justin K Posted January 16, 2018 Author Share Posted January 16, 2018 46 minutes ago, toadstorm said: use v@scale, it's built into the copy SOP Amazing. Thank you Quote Link to comment Share on other sites More sharing options...
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