theois Posted January 21, 2018 Share Posted January 21, 2018 Hey, I'm trying to create a Sail and Mast rig so I can smash it up with cannon balls. I've got a cloth sim constrained to the pieces of a RBD fractured object making up the woodwork for the mast. I can get the cannon balls to collide with the sail and mast and get the sail to tear right, but the canvas won't pull on the RBDs like it should; they just stay still like they're static objects. Everything's set to mutually affect so I'm not sure what's up. The woodwork is also set up with Fracture Params so it will break but that doesn't work either... Thanks in advance, J JunkSail017.hipnc Quote Link to comment Share on other sites More sharing options...
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