Antosha Posted February 20, 2018 Share Posted February 20, 2018 Hi! Why flip fluids filling container volume normally, but with geo static object (volume or surface method used) dissapears? I tweaked particle separation, collission separation with no gain.. flip.mp4 Quote Link to comment Share on other sites More sharing options...
evanrudefx Posted February 20, 2018 Share Posted February 20, 2018 could you post your scene? Quote Link to comment Share on other sites More sharing options...
Antosha Posted February 20, 2018 Author Share Posted February 20, 2018 (edited) Sure flipfilltest.hipnc Edited February 20, 2018 by Antosha Quote Link to comment Share on other sites More sharing options...
evanrudefx Posted February 20, 2018 Share Posted February 20, 2018 the problem is with your collision geometry. on the first extrude node you need to turn on output back. if you look at the cylinder the bottom is open. After fixing that it worked for me. Quote Link to comment Share on other sites More sharing options...
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