RogerW Posted March 9, 2018 Share Posted March 9, 2018 Hi all, Just a question in Arnold, With the principal shader in mantra middle grey is set to 0.2 to simulate that 18% grey from a grey card. I like to balance my lighting against that middle grey so I just wanted to know if setting the diffuse intensity to .2 and keeping the color on 1 on the standard surface shader in Arnold has the same effect / response. Many Thanks Quote Link to comment Share on other sites More sharing options...
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