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WireCapture smoothing?


AiyaPK

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I'm trying to use a wire capture and wire deform to add some sway to a feather.
However, it doesn't seem like there's a way to smooth the "weights" of the capture?
It seems each feather point only obeys one point from the animated wire?...

I did a simple test w/ an animated wire (via chops/lag) consisting of 4 points so the effect would be very noticeable.
when wire-deformed, there's a very noticeable kink in the feather where points on one side follow one wire point w/ the other side following the next point, like some kind of invisible barrier
Is thought maybe I could use point deform instead, but it seems like point deform doesn't do orientations properly (so my feather just skews left/right without actually bending properly)
Is there a way to smooth out the capture so each feather point grabs more than 1 wire point but the effect is weighted based on distance to that wire point?

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