evanrudefx Posted October 12, 2018 Share Posted October 12, 2018 Hi, Been messing around with cloth and it seems that the collision radius has little or no effect. I saw this, but my version of houdini is already passed when the bug was patched: https://www.sidefx.com/changelog/Main/?journal=&categories=&body=collision+radius&version=16.5&build_0=&build_1=&show_versions=on&show_compatibility=on&items_per_page=v 1. Make ground plane 2. Create sphere above ground plane 3. Use shelf tool for cloth object 4. turn on visualization for collision radius and adjust collision radus My actual project is more complicated than this, but this is essentially the same. This seems to have no effect within itself (cloth thickness doesn't affect cloth self-collisions) or for other objects. Maybe I misunderstand what the parameter means, but I think its like collision thickness in ncloth. Any ideas? Quote Link to comment Share on other sites More sharing options...
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