dasturbof Posted October 31, 2018 Share Posted October 31, 2018 Hi all, I'm an indie UE4 developer and I have a strange problem when using Houdini. I create the terrain in Houdini first (following the Houdini foundation PDF) and then exported height map and layer masks to 4K maps. Then I use these 4k maps to create UE4 terrain and layer info. The UE4 terrain resolution is 4500*4500 I can see that the terrain has pixelated surface, but in Houdini it is smooth. What causes this problem? Thanks. Quote Link to comment Share on other sites More sharing options...
wgm5521 Posted April 14, 2020 Share Posted April 14, 2020 You should be change the heightfield format,R16 or png16 Quote Link to comment Share on other sites More sharing options...
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