gui_desmarais@hotmail.com Posted November 22, 2018 Share Posted November 22, 2018 Hi guys, I'm having trouble breaking my hard constraint. I'm currently working on a metal destruction and upon impact my constraint doesn't break eventhough i give a treshold in which I want my constraint to break. I'm using a wrangle with: if (f@distance > ch("break_me")){ removeprim(0,@primnum,0); } but my hard constraint stay together. Thanks Quote Link to comment Share on other sites More sharing options...
FlorianEggers Posted November 22, 2018 Share Posted November 22, 2018 Could you post your scenefile? Maybe it's just something silly. Like, in your SOP solver, hooking up your code to the Geo input instead of relationships (?) Quote Link to comment Share on other sites More sharing options...
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