HouDani Posted April 26, 2019 Share Posted April 26, 2019 (edited) Hey I'm working on a scene that need to create some "waves" up in the clouds specifically very much like in the film the matrix2 where we see Neo flying i have created some clouds and not sure how to approach this... (grab a tube and make it a collier? or subtract it?) any comments will help! DYNAM3_WEEK1_CLOUDS_V04.hipnc Edited April 26, 2019 by HouDani Quote Link to comment Share on other sites More sharing options...
Alain2131 Posted May 11, 2019 Share Posted May 11, 2019 This could be a start cloud_flyby_velocity.hip Basically, using the tube idea, use the normals as velocity and add it to the simulation. Hope that's useful ! Quote Link to comment Share on other sites More sharing options...
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