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Step-by-step assembly with pop attract


ckeddf

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I am stuck trying to achieve the following effect:
I am using a pop attract to assemble a certain structure. The number of particles and target points match, so each particle has its own target. However, I need the assembly to happen step by step and in sequence. That means I need to check if the current particle has reached its target before the next particle starts to be attracted and so on. A general pointer in how to do this would really help. Could this be done within the dopnet or is it easier to do in the sop?

I have a stop attribute to prevent wiggling after a particle has reached its target. However, using this attribute outside of the dopnet creates infinite recursions...

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