Luther76 Posted August 19, 2019 Share Posted August 19, 2019 Hi Guys. This my first post!!! I have been working on a scene where some particles emitted from a POPsop, scaling inside a DOPsop, colliding with each other and fill a container. I have seen this dynamic in a lot of videos, but I never be able to do that (below an example) I think I'm very close to do that, but I don't know is the right way. I did it with the multisolver in the dop network. I attach my project in the post. I did'nt find any tutorial or forum that explain that. Someone can help me please? There is also a trick to stop emission when the volume is almost fill? Thank you. Luther Fill_Object_With_PP_002.hiplc 1 Quote Link to comment Share on other sites More sharing options...
Luther76 Posted August 27, 2019 Author Share Posted August 27, 2019 Hi All, finally I do it. It was not so easy... Tell me what do you think. Cheers. Luther P_Punkt_001_720p.mov 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.