4Visios Posted September 4, 2019 Share Posted September 4, 2019 Hello everbody! Im struggling with the whitewater sim. There are some post about it but they didnt helped me. I tried everything they told but its not satisfaying. I created the sim from the Shelfttool and played with some settings. First, the whiterwater particles were floating outside the mesh or didnt even collide. I pushed them closer into the mesh with some settings. The fluidsolver works fine. Then i recognized that the particles are inside the mesh. They are skipping the first surface and they are floating inside and now i need help I have another testproject with same problem. I hope you guys can help. I am out of ideas Here is the scene Thank you glass_scene.hip Glass OBJ.obj 1 Quote Link to comment Share on other sites More sharing options...
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