IhabAli Posted September 22, 2019 Share Posted September 22, 2019 Hello, I'm trying to create a digital asset that allows the user to user a paint curves on the surface of the input geometry. How would I set the the viewer state of the HDA to that of the paint node inside in the HDA's network? Thanks! Quote Link to comment Share on other sites More sharing options...
LucaScheller Posted September 23, 2019 Share Posted September 23, 2019 (edited) Hey Ihab, a similar post has answered this here: https://forums.odforce.net/topic/19013-user-driven-input-for-generating-curves/?tab=comments#comment-114786 Basically you have to promote all the parms from the stroke node to your .hda and then set the default asset state to "stroke". I've attached a .hip file to showcase this. Let me know if you have anymore questions Cheers, Luca Stroke.hip Edited September 23, 2019 by LucaScheller Quote Link to comment Share on other sites More sharing options...
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