aracid Posted July 27, 2006 Share Posted July 27, 2006 hey all I was wondering how one could convert iso surfaces (made by isooffset sop) into metaballs, so i can scattermeta sop it :-) ive tried using pops and using a volume emitter, but im just curious if one can just avoid pops for this. any ideas ? thanks in advance brian Quote Link to comment Share on other sites More sharing options...
aracid Posted July 27, 2006 Author Share Posted July 27, 2006 hey a solution to scatter the interior of the iso was to use the Build Tetramesh option, and delete the geometry using an add sop then use a point sop to randomise their positions. Quote Link to comment Share on other sites More sharing options...
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