ChrisSomeone Posted January 8, 2020 Share Posted January 8, 2020 Bit of a Houdini noob...it's been a while and I'm trying to jump back in....be gentle. I'm importing a camera from Maya to Houdini. However, the geo and camera are not lining up. I knew that there would be some scaling issues. However it's way off. Is there a go to fix or a math equation/expression that is a go to fix for this...is there an explanation from sideFX why this doesn't work properly? This should be fairly plug and play as it is with other softwares? I tried variations of scaling things and it did not work...but I may have been scaling the wrong thing? Quote Link to comment Share on other sites More sharing options...
woodenduck Posted January 8, 2020 Share Posted January 8, 2020 if you attach a null to the camera at obj level and scale it to 0.1, does that line up? Quote Link to comment Share on other sites More sharing options...
ChrisSomeone Posted January 8, 2020 Author Share Posted January 8, 2020 (edited) Yep, see the screen grab. Edited January 8, 2020 by ChrisSomeone Quote Link to comment Share on other sites More sharing options...
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