AlSk Posted January 21, 2020 Share Posted January 21, 2020 (edited) Hi everyone, do you have an idea how to bake lights into volumes with attenuation. I've tried the Bake Volume SOP, but this one ignores attenuation. Two example rendering attached: Rendered (top) and baked (bottom). In both the light is on the same position. Edited January 22, 2020 by AlSk Quote Link to comment Share on other sites More sharing options...
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