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Baking textures?


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I have a sphere with a procedural texture applied to it.  I want to bake it out to a texture file, .jpg, .png, .rat, .pic, .whatever.  I am trying to use the baketexture output node in the out contect.  I have also tried the labs--> map_baker in a SOP context.  I have no luck.   Is it because I am using a non-commercial version of Houdini?  I have attached the file I am trying to combobulate.  512x512 is ok for resolution.

wednesday.hipnc

Edited by johnLIC
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Hey,

I already had this kind of problem, I don't know if it's the right method that I use but in your "Bake Texture", "Extrat image planes" I added a color pass. and when you return everything you can select it and save it.

I think there is a better method but it can help you.

 

wednesday_modif.hipnc

 

screenShot.thumb.png.26efcb898a9797b305dc72575cb003c6.png

wednesday_modif.hipnc

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