aracid Posted September 22, 2006 Share Posted September 22, 2006 hey all If i use point ("../attribcreate1", $PT, "smoothVal", 0) ---> on the smoothVal point variable or prim ("../attribcreate1", $PR, "smoothVal", 0) ---> on the smoothVal prim variable within something like a point sop or an extrude sop (i suppose there are many more sops) it produces predictable results (ie, extrudes the primitive based on the imbeded attribute) HOWever if i use that on a smooth sop(placing this expression under smoothing iterations), it doesnt work why is that ? and does anyone have an idea on how to achieve smoothing an object based off variables imbedded in the object ? thanks in advance brian Quote Link to comment Share on other sites More sharing options...
sibarrick Posted September 22, 2006 Share Posted September 22, 2006 Not all sops read point and/or prim attributes. Smooth sop is one of those. One way to vary smoothing across an mesh is to smooth it all and then blend it with an unsmoothed version using a vex sop driven by your smoothval attribute. Quote Link to comment Share on other sites More sharing options...
aracid Posted September 22, 2006 Author Share Posted September 22, 2006 Not all sops read point and/or prim attributes. Smooth sop is one of those. One way to vary smoothing across an mesh is to smooth it all and then blend it with an unsmoothed version using a vex sop driven by your smoothval attribute. hey simon thanks for the info, just making sure i wasnt missng something :-) all the best brian Quote Link to comment Share on other sites More sharing options...
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