Ruthie Posted May 26, 2020 Share Posted May 26, 2020 Hi! I'm actually trying to melt a helmet on a forge. So I used the lava from object on it a the heat within object to a cube I placed under the forge. There are a few things I didn't really understood: - This helmet has some uvs, so, because I used a fuild solver and then a fluid surface, the mesh is changing and the textures I did in maya before, now are struggling and moving aroud - I'm trying to manage the time that takes to melt, like, slower in the beginning and then faster, by keying the radius in the gas temperature update, and the controls like the minimum viscosity, but I get kind of lost and I feel that almost nothing is changing If you con give me some tips about that I would appreciate it! Here is the file: Melt_helmet_04.hip Quote Link to comment Share on other sites More sharing options...
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