CAJH Posted June 5, 2020 Share Posted June 5, 2020 (edited) Hi, how do i keep the group (points->bounding object) if primitives inside are moving and going out of bounding object? Union with existing doesnt work and i want to keep points grouped if they initially were even if after some frames they goes out from group Solved: made RBD from selection (Create Deformed Static) with POP Kill on bounding object, so it doesn't simulate as they are static and if once deleted they don't reappear when out of bounding object Edited June 5, 2020 by CAJH Quote Link to comment Share on other sites More sharing options...
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