danvenn Posted June 18, 2020 Share Posted June 18, 2020 (edited) How do you guys deal with assembling a scene in Houdini? For example, say I make a ceiling tile, a floorboard, some wall panels etc. as separate geo nodes. Is there a way to arrange these procedurally on an object level? Or should I be working on one big 'room' SOP with subnets? Is there a general way one should think about piecing nodes together? Edited June 18, 2020 by danvenn Quote Link to comment Share on other sites More sharing options...
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