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Grains clipping through heightfield


quat

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Hi all, I'm having an issue where my grains clip to the other side of the heightfield they are meant to be colliding with. This is affecting the animation and I'm pretty sure it's not supposed to be happening. If someone could let me know what I'm doing wrong I'd really appreciate it. Cheers

 

grainsissue.hiplc

 

EDIT: Solved by checking "Use Heightfield" on the terrain object inside the DOP.

image.png

Edited by quat
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