ttpetra Posted November 1, 2020 Share Posted November 1, 2020 Hi, I am new to houdini. Can anyone help with how i can either pack a geometry before passing in it to a sweep node or pack each geometry after that Quote Link to comment Share on other sites More sharing options...
skomdra Posted November 2, 2020 Share Posted November 2, 2020 If I need to pack I would do it after the sweep, because the sweep node takes curves/polylines to inputs and without those, it can't do the operation. If you pack your geometry, you packed also all the primitives and points, and the only way to get them to the input of the sweep is to unpack them. I am not sure why do you want to pack anything before the sweep operation, it is a modeling operation, so normally, you would not model with packed primitives. Packed primitives are useful when you have to use a lot of instances or in the rbd sims, where it is much more efficient to simulate points than the whole bunch of points in some dense geometry, which you would only need to have at the rendering time. Quote Link to comment Share on other sites More sharing options...
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