TimStudent Posted December 9, 2020 Share Posted December 9, 2020 (edited) Hello, I am a student who was asked to research how to simultate reinforced concrete destruction in houdini. But since I am completly new to houdini, I thought it would be wise to ask some people who have a lot more experience then me how I would go about to solve this issue. I don't need the complete solution or files but just some quidelines/tips how to tackle this problem since I need to find the complete solution myself. (I don't want to steal someones work) My endgoal is to create a simple model of the concrete and steal bars seperate in Max and do a simulation with a bal hitting it at high velocity in houdini. (but for now I want to try some setups on just primitive objects) And the deadline is in a couple of weeks. I am currently looking and following some tutorials about, for example, bending metal and I also saw some examples of mimicking an explosion force using the magnetforce node with a negative value. If there are some veterans who have some advice/guidelines on how to start with this problem, all help is appreciated! Thanks in advance! Edited December 9, 2020 by TimStudent Quote Link to comment Share on other sites More sharing options...
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