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Fluid Along Surface


chabashvili

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Hi Guys, 

I'm new to Houdini so please, bear with me:)

So, what I want to achieve is following:

I want to have fluids (or particles, through POP Fluid), that would go up against the gravity (antigravity) along the collision geometry, upwards, along the vectors that are parallel to the surface of geometry. The effect should look like a paint going down on a surface, and covering it, but the direction is reverse, so it goes upwards.

The collision geometry is simple, like a sword, thats it. I tried to do it with flip tank, with attraction force, but somehow I couldn't not get the result I was hoping for. 

Can you please show me the direction I have to follow or an advice I can follow to achieve this result? 

Is it better to do it through Flip or through particles?

Thank you in advance. Cheers, David

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