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Tips needed for recreating this (razerphone particles)


TTP

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I have to visualize warm/cold air movement/interaction in a room for one project.

Heres the movement reference I got for the moving air:  https://deko.lt/portfolio/2017_razerphone/aurora_splash_shot2_cam2_greenblue_quadrez_3.mp4

 

 

I'm planning on doing this by advecting particles with pyro simulation. If you have any tips or tricks to achieve this kind of look please let me know

 

 

 

 

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