soleo Posted August 16, 2021 Share Posted August 16, 2021 大家好,我是一个houdini python初学者,我在制作一个插件的时候遇到了一个问题。我想要返回鼠标所在的面板的路径,然后在鼠标指定的路径生成新的节点。但是现在我不知道使用什么方法来获得鼠标所指定的编辑器所在的路径。 Hello, I'm a Houdini Python beginner. I encountered a problem when making a plug-in. I want to return to the path of the panel where the mouse is located, and then generate a new node in the path specified by the mouse. But now I don't know what method to use to get the path of the editor specified by the mouse. Quote Link to comment Share on other sites More sharing options...
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