mbrizard Posted August 31, 2021 Share Posted August 31, 2021 (edited) Hello Houdini users, I am facing a problem with my collision for flip simulation. A part of the liquid seems to be stuck inside the collision and once it move it goes true and then collides again, wich is weird. I tried everything in my reach (tweaking the collision source and the static object node, slip on collision, stick on collision with stick scale at 0, collision velocity, friction etc) I would really appreciate any help from you guys! thx BATTLESHIP_3.hiplc Edited August 31, 2021 by mbrizard Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.