trazo Posted December 15, 2021 Share Posted December 15, 2021 (edited) I'm doing a Glass RBD sim, So, to render I was using RBD Connected and Disconnected nodes, Which was working fine, but when I used RBD configure to deactivate certain groups, and fed that into RBD SOP solver, the RBD disconnected faces is not removing inside faces, anybody faced similar issues?.... I'm on Houdini 18.5.596 BTW. Edited December 15, 2021 by trazo Quote Link to comment Share on other sites More sharing options...
trazo Posted December 16, 2021 Author Share Posted December 16, 2021 Nevermind, I figured it out, It works when you put RBD connected and disconnected faces nodes after Simulation. Quote Link to comment Share on other sites More sharing options...
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