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Batch processing FBX files


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Hi!

I am new to Houdini and was blown away by some of the features available! 

I am trying to do the following with not much success!

Import FBX > Run a few modifications (edge damage, unwrap, etc) > Export FBX, running all of that through a TOP network. 

It runs through the files great, however on export I end up with a bunch of 8kb FBXs that when importing into MAX just show up as Dummies. 

 

Anyone have any ideas? I have attached the hip file I have been working on for examples.

 

I really appreciate your time! 

DamageGenerator.hiplc

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