klingberg Posted August 8, 2022 Share Posted August 8, 2022 I'm still newish to Houdini, so please bare with me. I'm trying to create walls between multiple watertight objects of uncertain shapes, which are guaranteed to have space in between them, but which are still close together. My first idea was a 3D Voronoi structure kind of solution, a bit like this: But instead of walls between every neighboring points, I would fill the geo with points, give them groups, and then only create walls between points of different groups, like this: Is there a nice way to get this? I tried to use the Voronoi Fracture Sop and to promote the points in a group to primitives and blast them, but this doesn't select all primitives. I'm also very open to different solutions! Thanks! Quote Link to comment Share on other sites More sharing options...
Fenolis Posted September 9, 2022 Share Posted September 9, 2022 Look into using the Cluster options for fracturing! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.