vvox Posted February 20, 2023 Share Posted February 20, 2023 Hi all, I'm working on a project for an immersive theater ( 270 degrees + floor ) We're rendering scenes in Redshift with a spherical camera. To speed up the process, I'd like to skip a step when building the scenes and instead of rendering a frame out to preview on the theater UVs to just have a spherical / fisheye camera projection right in viewport. I just looked in C4D and camera with Redshift spherical tag actually allows for it but within Houdini nothing changes in viewport when adjusting the projection parameters. Thanks! Quote Link to comment Share on other sites More sharing options...
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