Buzert Posted March 11, 2023 Share Posted March 11, 2023 Hi. I have a fractured object. It's newly created faces along the fracture lines are uv'd in Houdini but do not export. I imported into Maya and only the original uv's are there. See screen shot. I appreciate the help. Quote Link to comment Share on other sites More sharing options...
Buzert Posted March 15, 2023 Author Share Posted March 15, 2023 To help move this along. I forgot to mention that the second material called rubble didn't import into maya either. So am I missing a node or something? Quote Link to comment Share on other sites More sharing options...
Buzert Posted March 16, 2023 Author Share Posted March 16, 2023 Here are all the scene files. Let me know if I can provide any further information. wall01a destruction sim.hip wall01a_blocks.fbx collision_meshes_walls2.fbx Quote Link to comment Share on other sites More sharing options...
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