Jump to content

tetrahedral painted attrib issue

Recommended Posts

Hi houdini folks,

Super quick question. I am having issues with defining stiffnes of tetrahedral softbody animation.

(Attaching super-basic teplate) I have painted area where I want to keep stiffnes stronger, and rest should be softer. However i am not quite sure if I am defining it correctyl. Any tips?


Thank for any advice, appreciate that in advance!!! :rolleyes:


Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...