Krossen Posted October 13, 2023 Share Posted October 13, 2023 Hi, I am doing houses from open street map, its only in 2d the map and I want to conform the buildings to the terrain, I tried ray sop, only works on points, I want the detail to move, also tried som vex with intersect function but no luck, any ideas on this? /D Quote Link to comment Share on other sites More sharing options...
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